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Calm Emotions

Regular price $29.99

You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects.
 
You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.
 
Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed.
 
When the spell ends, the creature becomes hostile again, unless the GM rules otherwise.
 
.: Retail fit
.: 100% Soft cotton
.: Light fabric (4.2 oz/yd² (142 g/m²)
.: Runs true to size